- Continued game development
- Further development of the game
- Work on the final report
- Finished the background
- The stages of the game have been made
- Distributed work and set deadlines for the final report
- Discussed about the open house and the poster
- Continued debugging of the came
- Finish the game
- Start work on the final report and have it finished
- Continued game development
- Further development of the game
- Work on the final report
- Explored more with Gamemaker (moving platforms, shooting, portals, respawning enemies, etc.)
- Designed more level maps
- Drew sketches of Sprites and enemies
- Set deadlines for components of game
- Planned game testing
- Game creation to be at 75% of completed
- Write quiz and fine-tune documents
- Collaborate with lab on sprite to be used
- Start preparing design transfer package
- Finished the base frame of the game
- Programming for character, enemies, collectibles, moving platforms, questions, and answers was completed
- Discussed/created questions
- Looked for additional game ideas
- Hope to have game finished
- Implementing backgrounds and level themes
- Start work on the final report
- Completed layout of all rooms
- Added to game: moving platforms, items, background
- Massive debugging (successful)
- Work for final report divided among group members
- Designed sprite to be used by the lab
- Finish all levels, and wrap up development
- Test the completed game and debug as necessary
- Work on the final report
The deadline is fast approaching! Many teams are falling behind and are feeling the pressure, with finals approaching and assignments from other courses weighing down on their time. With all this in mind, many are feeling like they will not be able to complete a product of high quality in time.
Project Management: once again, you need to get your act together a little. The Open House (presentation and poster), and the design manual are all "Lab-Based". As of yet, many members of the lab do not fully know what is happening in these areas, and feel as though the PM team is failing to inform the lab members what is happening and what they have discussed in their infrequent meetings. Who will be designing the poster? the manual? Who will present? Who is in charge of the final integration of the game? All of these questions need to be assessed soon. As a lab, it would be important to get together and figure things out while there's still time.
Finally, a request by this lab has been made to the lab instructors: It would be helpful if the grading guides were posted sometime soon, hopefully before the due dates, so that we know what content is expected in each portion of this challenge.
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