Project Management Reflection:
Compared to the PM team that was used in the RGM project, we as a group feel that this method was much more successful. Because a member of each team was on the committee, ideas were relayed with efficiency and work packets were distributed effectively. This prevented a big scurry like the RGM project, we had a nice flow and the project came together with ease. We met all our deadlines resulting in a huge relief off our chest. Everybody in the PM team felt they knew exactly what was going on in the lab, which is an excellent thing. All grade A amazing members who we could almost trust our lives with, great team, beautiful people. Although we did feel this project was a bit restrained, even thou major measures were put in place as to do the exact opposite. We were using freeware off the Internet.
This week in lab we accomplished quite a lot. Both the poster and design manual were completed with time to spare leaving us plenty of time to prepare for the open house. As a lab we feel the open hose went very well and the product we were presenting was very strong. All the feed back we have received about the open house and our final game has been very positive, reaffirming our confidence in the quality of our work. Also this week, Denis and company marked our projects on a table to table basis and it seems to have gone very well.
From our perspective there isn’t a lot we would have changed about the execution of this project. All groups worked very well together, and the timeline put in place by the project management was followed almost flawlessly resulting in a timely and successful completion of aspects the video game. Great time overall.
Saturday, April 17, 2010
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