Friday, April 2, 2010

Lab Update White A For Week Of Mar29 - Apr02

A1 Accomplishments:
- Implemented a graphical design for the mastermind game that matches the lab's theme.
- Implemented a system which awards the player more virtual money, depending on how quickly the code is cracked.
- Defined what the computer-integrated part of the other two games will be (Score-keeper program for "Ladies and Gentlemen", and "Casino" function for Lines and Dots).
- Implemented a set of instructions into the mastermind game.
- Finished and compiled the mastermind game by the deadline set by the lab.

A1 Goals:
- Build the physical game board for lines and dots. And design and build a physical game board or "Ladies and Gentlemen".
- Create the score-keeping function for "Ladies and Gentlemen".
- Create the "casino" function for "Lines and Dots".

A2 Accomplishments:
- Altered collision physics in computer game to make for realistic collisions
- Worked on AI in computer game to make for predictable but accurate opponents
- Finalized Ideas for physical game
- Started integrating theme into computer and physical games

A2 Goals:
- Finish game physics in computer game and finish sprite design
- Finish physical game and begin testing
- Integrate with the rest of the lab

A3 Accomplishments:

- Took pictures of all the camera parts as we disassembled it

- Reassembled the camera

- Made several changes to how our game works

- Collected everyone else’s game files

- Began integrating the other groups games into the larger program


A3 Goals:

- Integrate all of our pictures of the camera into a How-To for the game program

- Get every groups games into the program

- Make tweaks to other peoples games as necessary


A5 Accomplishments:

- Finished the game (still has some bugs to be worked out)

- Had a team meeting to discuss progress

- Changed work packages and workload for final report

- Began introduction of the final report

- All team members agreed to help eachother out if needed

A5 Goals:

- Have a game that has no bugs and works efficiently by the end of Wednesday

- Continue working on final report

- Have another team meeting to update eachother on the status of each work package


A6 Accomplishments:

- Gathered all the materials for the gear wheel game

- Completed the familiarization presentation

- In game maker, we solved the problem of sprites 'eating' each other according to their size

- Modified the gear wheel game a bit so that the board would be easier to place pieces onto

- Modified the gears a bit to fit the size of the board


A6 Goals:

- Execute the animal chess game and make it better

- Get started on the final report

- Finish the design of the other 2 hands on games


A9 Accomplishments:

- Finished first part of the game

- Tested the first part and made adjustments based on results

- Brainstormed the rest of game

A9 Goals:

- Finish the whole game

- Test it and make final changes

- Integrate it with entire lab

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