Sunday, April 18, 2010
Final Blog for Engineering 253
The Open House consisted of every great piece of Engineering work form 253 right up to 3rd and 4th year projects. Our lab group had Jamie, Julia, and Jovana showcasing our project to the many people who felt like looking, and more specifically, the Engg 253 co-ordinators and the Mustard Seed Representatives. The Open House didnt really go over that well either, I dont think that the Mustard Seed really appreciated the idea of a computer game to help the homeless and it looked as though they felt that they had to be there more than wanted too. Anyway, I hope they didnt think too badly of us, seeing as how we actually did try really hard on this project.
Friday was a pretty lazy day considering it was BSD and I think many instructors were surprised at how many of us showed up. This was our time to finish up our logbooks early to hand them in early so that we could study all weekend. We all accomplished the PM reflection and put the table of contents into our logbooks.
Saturday, April 17, 2010
Compared to the PM team that was used in the RGM project, we as a group feel that this method was much more successful. Because a member of each team was on the committee, ideas were relayed with efficiency and work packets were distributed effectively. This prevented a big scurry like the RGM project, we had a nice flow and the project came together with ease. We met all our deadlines resulting in a huge relief off our chest. Everybody in the PM team felt they knew exactly what was going on in the lab, which is an excellent thing. All grade A amazing members who we could almost trust our lives with, great team, beautiful people. Although we did feel this project was a bit restrained, even thou major measures were put in place as to do the exact opposite. We were using freeware off the Internet.
This week in lab we accomplished quite a lot. Both the poster and design manual were completed with time to spare leaving us plenty of time to prepare for the open house. As a lab we feel the open hose went very well and the product we were presenting was very strong. All the feed back we have received about the open house and our final game has been very positive, reaffirming our confidence in the quality of our work. Also this week, Denis and company marked our projects on a table to table basis and it seems to have gone very well.
From our perspective there isn’t a lot we would have changed about the execution of this project. All groups worked very well together, and the timeline put in place by the project management was followed almost flawlessly resulting in a timely and successful completion of aspects the video game. Great time overall.
Friday, April 16, 2010
White lab A Final Blog
Saturday, April 10, 2010
White Lab D friday april 9

White lab D this week
- The PM committee is approaching completion for the open house poster
- Each Table completed their part of the video game and the process of interconnection via a hub world has begun
- Certain individuals were chosen to represent the lab at the open house on the 15th
- The PM committee started discussion as to how we will approach the open house and made some progress on the design Manual
- Mark,
Goals for next week
- Finish Hub World and have all games attached and working.
- Present each game in its glory
- Finish Poster and prepare for the open house
- Have open house presentation ready
- Make Friday a blur
Friday, April 9, 2010

- Integrated the mastermind game with the lab's game menu.
- Fixed a couple of glitches caused by the integration of the game.
- Created a visually-appealing button that links the general menu with the mastermind game
- Purchased the needed materials for the board-game of lines and dots
- Started to work on lines and dots
A1 Goals:
- Create an instructions booklet
- Prepare the oral presentation
- Finish the two remaining games.
-Put scoring system in games for group
-Finalized games for group
-Amended contract for penalties to late games for integration
-Integrated 4 games into the final package for the final product
-Menu+menu graphics completed
A3 Goals:
-Receive and integrate remaining games
-Follow up on contract amendment + apply penalties as necessary
-Polish finished project
- Finished the tutorial section of the game
- Worked on graphics of the game
- Integrated the individual parts of the game into a group game
- Created M.C.Q.S related to time management and organization
- Went through the errors in functionality requirement report
A9 Goals:
- Fix the errors in the game, Add sound and time options
- Integrate the game with lab
- Finish final report
White Lab B - Mustard Seed Challenge Week 6
- Document editing
- Finished the manual
- Almost finished the game (still debugging)
- Finish the game
- Final report
- Finished one part of the game (still undergoing debugging)
- Finished the manual
- Started working on the final report
- Functionality requirement for the final report if finished
- Debugging the game
- Parts of the final report
- Integrate final report
- Finished game development (undergoing continual debugging and testing)
- Intermediate testing is finished and final testing in progress
- Finished the manual
- Finish the final report
- Finish testing of the game
- Finished their game
- Continued debugging and testing
- Divided up work for the final report (started work on it)
- Finished the manual
- Final report
- Finish testing of the game
- Prepare for the Open House
- Almost finished the game and changing the sprite
- Finished the manual
- Started work on the final report
- Final report
- Finished the manual
- Printed off the errors
- Finished the lab poster
- Decided on the sprite to be used by the lab
- Almost completed the game (still debugging)
- Debugging of the game
- Final report
- Prepare for the Open House
With the end in sight many teams are nearing completion of the game. Testing and debugging is being finished and work on the final report starting/continuing. Many teams are excited to be finishing not only the project, but the course, the term, and the first year of engineering... However, with this comes finals (yikes!).
But there still some work left. Michael Mund and Arpad Soos have been elected as the presenters for the Open House, and a poster created by Arpad is to be printed at Staples this weekend and unveiled on Thursday. Some final last minute programming needs to be done, and then... it's done! Good luck to all teams this final week!!
Table update - Lab C - April 9
C1 - finished the main portion of their game, only questions need to be added
- wrote their portion of the lab manual
C2 - Worked on the game
- They have finished creating all the moving sprites
C6 - completed their level of the game
- created poster and finished as much of the final report as possible up to date
C7 - Finished and started their game this week
- Divided up the portions for the final report
C8 - Finished their game
- submitted their game overview and lab manual components
C9 - Fixed their game
- They have created all the questions for their level
White Lab C - What is Going to be Done Next Week
What we, the C lab are going to be doing next week
C2:
- Prepare for open house and final marking
- Final report
C6:
- Finish final report
- Edit final report
- Edit design manual
- General open house preparation
C7:
- Final report
- Get ready for the open house
C8:
- Final report
- General open house preparation
C9:
- Finish final report
- Open house preparation
C1:
- Finish final report
- Open house preparation
Monday, April 5, 2010
Week of the 29th to the 2nd
- Continued working on our games
- Started Posters and organization for Open House
- Had group meetings to see where everyone is at
Friday, April 2, 2010

Goals Accomplished this week:
· Poster layout has been decided by the PM team
· More game work has been accomplished
· Hub World design has started
Goals for Next week:
· Games need to be done and tested for the 6th
· Hub world should start being put together
· Programmer should share programming woes with fellow team for final report details.
· Final Report work should start
· More Poster work to be completed
· Plan for user guide should start
White Lab B - Mustard Seed Challenge Week 5
- Continued game development
- Further development of the game
- Work on the final report
- Finished the background
- The stages of the game have been made
- Distributed work and set deadlines for the final report
- Discussed about the open house and the poster
- Continued debugging of the came
- Finish the game
- Start work on the final report and have it finished
- Continued game development
- Further development of the game
- Work on the final report
- Explored more with Gamemaker (moving platforms, shooting, portals, respawning enemies, etc.)
- Designed more level maps
- Drew sketches of Sprites and enemies
- Set deadlines for components of game
- Planned game testing
- Game creation to be at 75% of completed
- Write quiz and fine-tune documents
- Collaborate with lab on sprite to be used
- Start preparing design transfer package
- Finished the base frame of the game
- Programming for character, enemies, collectibles, moving platforms, questions, and answers was completed
- Discussed/created questions
- Looked for additional game ideas
- Hope to have game finished
- Implementing backgrounds and level themes
- Start work on the final report
- Completed layout of all rooms
- Added to game: moving platforms, items, background
- Massive debugging (successful)
- Work for final report divided among group members
- Designed sprite to be used by the lab
- Finish all levels, and wrap up development
- Test the completed game and debug as necessary
- Work on the final report
The deadline is fast approaching! Many teams are falling behind and are feeling the pressure, with finals approaching and assignments from other courses weighing down on their time. With all this in mind, many are feeling like they will not be able to complete a product of high quality in time.
Project Management: once again, you need to get your act together a little. The Open House (presentation and poster), and the design manual are all "Lab-Based". As of yet, many members of the lab do not fully know what is happening in these areas, and feel as though the PM team is failing to inform the lab members what is happening and what they have discussed in their infrequent meetings. Who will be designing the poster? the manual? Who will present? Who is in charge of the final integration of the game? All of these questions need to be assessed soon. As a lab, it would be important to get together and figure things out while there's still time.
Finally, a request by this lab has been made to the lab instructors: It would be helpful if the grading guides were posted sometime soon, hopefully before the due dates, so that we know what content is expected in each portion of this challenge.
Lab Update White A For Week Of Mar29 - Apr02

- Implemented a graphical design for the mastermind game that matches the lab's theme.
- Implemented a system which awards the player more virtual money, depending on how quickly the code is cracked.
- Defined what the computer-integrated part of the other two games will be (Score-keeper program for "Ladies and Gentlemen", and "Casino" function for Lines and Dots).
- Implemented a set of instructions into the mastermind game.
- Finished and compiled the mastermind game by the deadline set by the lab.
A1 Goals:
- Build the physical game board for lines and dots. And design and build a physical game board or "Ladies and Gentlemen".
- Create the score-keeping function for "Ladies and Gentlemen".
- Create the "casino" function for "Lines and Dots".
A3 Accomplishments:
- Took pictures of all the camera parts as we disassembled it
- Reassembled the camera
- Made several changes to how our game works
- Collected everyone else’s game files
- Began integrating the other groups games into the larger program
A3 Goals:
- Integrate all of our pictures of the camera into a How-To for the game program
- Get every groups games into the program
- Make tweaks to other peoples games as necessary
A5 Accomplishments:
- Finished the game (still has some bugs to be worked out)
- Had a team meeting to discuss progress
- Changed work packages and workload for final report
- Began introduction of the final report
- All team members agreed to help eachother out if needed
A5 Goals:
- Have a game that has no bugs and works efficiently by the end of Wednesday
- Continue working on final report
- Have another team meeting to update eachother on the status of each work package
A6 Accomplishments:
- Gathered all the materials for the gear wheel game
- Completed the familiarization presentation
- In game maker, we solved the problem of sprites 'eating' each other according to their size
- Modified the gear wheel game a bit so that the board would be easier to place pieces onto
- Modified the gears a bit to fit the size of the board
A6 Goals:
- Execute the animal chess game and make it better
- Get started on the final report
- Finish the design of the other 2 hands on games
A9 Accomplishments:
- Finished first part of the game
- Tested the first part and made adjustments based on results
- Brainstormed the rest of game
A9 Goals:
- Finish the whole game
- Test it and make final changes
- Integrate it with entire lab
White Lab C - What is Going to be Done Next Week
Thursday, April 1, 2010
Table update - Lab C - April 1
Tuesday, March 30, 2010
Week of 22-26
- Handed in our reports on functionality and design
- Worked on our games and created data bases for our questions.
- Had a few group discussions and followed up on individual organization.
Friday, March 26, 2010
Table update - Lab C - March 26
C1 - programed a couple of games to get the hang of Game Maker
- Written some of the questions for the program
C3 - They have created their sprites which are moving people
- They have had a couple of team meetings and they are really developing as a team.
C6 - Started their game
- Developed a database for the game questions
C7 - Finished all their questions
- Started programing a 50s racing game
C8 - they have found a way to run Game Maker on their macs
- because their questions are all developed they only have their game left to program
C9 - they have made a simple version of their game that is functioning
- created some of the sprites needed for their game
White Lab - What is Going to be Done Next Week
Here’s a look at what the White lab plans to do next week:
C9
- Choose questions to implement in the game
- Modify the game
C8
- Improve the game
- Continue making content for the game
C7
- Continue making the game
C6
- Make the game
- Finish making questions
- Get Sylvia Harrison to make sure they’re on the right track
C3
- Have the first few levels out of sixteen completed
C1
- Continue to make questions
- Continue working on the game